build: re-enable asset reloading in dev
1 file changed, 7 insertions(+), 1 deletion(-)
changed files
M internal/server/mux.go → internal/server/mux.go
@@ -43,7 +43,7 @@ SourceResult *bleve.SearchResult ExtraHeadHTML template.HTML Code int Message string - Assets frontend.AssetCollection + Assets *frontend.AssetCollection } type ResultData struct {@@ -282,6 +282,12 @@ return nil, errors.WithMessage(err, "could not add directory to file watcher") } go fw.Start(func(filename string) { slog.Debug(fmt.Sprintf("got filename %s", filename)) + if match, _ := path.Match("frontend/static/*", filename); match { + err := frontend.Rehash() + if err != nil { + slog.Error("failed to re-hash frontend assets", "error", err) + } + } if path.Ext(filename) == ".gotmpl" { templates, err = loadTemplates() if err != nil {