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// Package el provides shortcuts and helpers to common HTML elements.
// See https://developer.mozilla.org/en-US/docs/Web/HTML/Element for a list of elements.
package el
import (
"strings"
g "github.com/maragudk/gomponents"
)
// Document returns an special kind of Node that prefixes its children with the string "<!doctype html>".
func Document(children ...g.Node) g.NodeFunc {
return func() string {
var b strings.Builder
b.WriteString("<!doctype html>")
for _, c := range children {
b.WriteString(c.Render())
}
return b.String()
}
}
// HTML returns an element with name "html" and the given children.
func HTML(children ...g.Node) g.NodeFunc {
return g.El("html", children...)
}
// Head returns an element with name "head" and the given children.
func Head(children ...g.Node) g.NodeFunc {
return g.El("head", children...)
}
// Body returns an element with name "body" and the given children.
func Body(children ...g.Node) g.NodeFunc {
return g.El("body", children...)
}
// Title returns an element with name "title" and a single Text child.
func Title(title string) g.NodeFunc {
return g.El("title", g.Text(title))
}
func Meta(children ...g.Node) g.NodeFunc {
return g.El("meta", children...)
}
func Link(children ...g.Node) g.NodeFunc {
return g.El("link", children...)
}
func Style(children ...g.Node) g.NodeFunc {
return g.El("style", children...)
}
func Base(children ...g.Node) g.NodeFunc {
return g.El("base", children...)
}
func prepend(node g.Node, nodes []g.Node) []g.Node {
newNodes := []g.Node{node}
newNodes = append(newNodes, nodes...)
return newNodes
}
func prepend2(node1, node2 g.Node, nodes []g.Node) []g.Node {
newNodes := []g.Node{node1, node2}
newNodes = append(newNodes, nodes...)
return newNodes
}
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