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author | Gabe Cook | 2025-03-03 04:48:16 -0600 |
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committer | GitHub | 2025-03-03 11:48:16 +0100 |
commit | ac5c615468e972376d23447de91eb1ea39a315bb (patch) | |
tree | ec2fff0b5d0b6096a921fec7157aba7d82dbaf84 /components | |
parent | 0368e39c137c7f1ab37c84c0787fd6cc9da0c34b (diff) | |
download | gomponents-ac5c615468e972376d23447de91eb1ea39a315bb.tar.lz gomponents-ac5c615468e972376d23447de91eb1ea39a315bb.tar.zst gomponents-ac5c615468e972376d23447de91eb1ea39a315bb.zip |
Set slice capacity based on input in `Map` and `Classes.Render` (#243)
Hey! I just discovered this repo and I love being able to write templates while still having compile-time checks. I was looking through the code and noticed slices aren't currently preallocated in `Map()` and `Classes.Render()`. Preallocating will improve performance since the resulting slice won't have to be grown dynamically during the append loop.
Diffstat (limited to 'components')
-rw-r--r-- | components/components.go | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/components/components.go b/components/components.go index 122882f..d37ccf4 100644 --- a/components/components.go +++ b/components/components.go @@ -44,7 +44,7 @@ type Classes map[string]bool // Render satisfies [g.Node]. func (c Classes) Render(w io.Writer) error { - var included []string + included := make([]string, 0, len(c)) for c, include := range c { if include { included = append(included, c) |