all repos — gomponents @ 6f7752c20f605dda102992a984d111cdcd19c57b

HTML components in pure Go

Add svg package and a few helpers (#67) Introducing SVG, to inline vector graphics in your HTML! 🥳

Markus Wüstenberg
commit

6f7752c20f605dda102992a984d111cdcd19c57b

parent

eb1d1f22b4a8b59d12e05b813eafcfa629a90df7

1 file changed, 28 insertions(+), 0 deletions(-)

changed files
A svg/attributes_test.go
@@ -0,0 +1,28 @@
+package svg_test + +import ( + "fmt" + "testing" + + g "github.com/maragudk/gomponents" + "github.com/maragudk/gomponents/assert" + . "github.com/maragudk/gomponents/svg" +) + +func TestSimpleAttributes(t *testing.T) { + cases := map[string]func(string) g.Node{ + "clip-rule": ClipRule, + "d": D, + "fill": Fill, + "fill-rule": FillRule, + "stroke": Stroke, + "viewBox": ViewBox, + } + + for name, fn := range cases { + t.Run(fmt.Sprintf(`should output %v="hat"`, name), func(t *testing.T) { + n := g.El("element", fn("hat")) + assert.Equal(t, fmt.Sprintf(`<element %v="hat"></element>`, name), n) + }) + } +}