all repos — gomponents @ 05c31515c6e5d5a9633b3af4b58eb46456e0632c

HTML components in pure Go

Make attr.Classes a map type (#14) This makes the usage syntax prettier. Instead of `attr.Classes(map[string]bool{})`, we can just use `attr.Classes{}`.

Markus Wüstenberg
commit

05c31515c6e5d5a9633b3af4b58eb46456e0632c

parent

c832941edb5e896a893c663e83aba7088ea40e6c

1 file changed, 13 insertions(+), 5 deletions(-)

changed files
M attr/attributes.goattr/attributes.go
@@ -19,15 +19,23 @@ func Class(v string) g.Node {
return g.Attr("class", v) } -// Classes returns an attribute with name "class" and the value being a sorted, space-separated string of all the keys, -// for which the corresponding value is true. -func Classes(cs map[string]bool) g.Node { +// Classes is a map of strings to booleans, which Renders to an attribute with name "class". +// The attribute value is a sorted, space-separated string of all the map keys, +// for which the corresponding map value is true. +type Classes map[string]bool + +func (c Classes) Render() string { var included []string - for c, include := range cs { + for c, include := range c { if include { included = append(included, c) } } sort.Strings(included) - return g.Attr("class", strings.Join(included, " ")) + return g.Attr("class", strings.Join(included, " ")).Render() +} + +// String satisfies fmt.Stringer. +func (c Classes) String() string { + return c.Render() }