frontend/assets.go (view raw)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 | package frontend import ( "crypto/sha256" "encoding/base64" "io" "io/fs" "net/url" "github.com/pkg/errors" ) var Assets = &AssetCollection{ Scripts: make(map[string]Asset), Stylesheets: make(map[string]Asset), } type Asset struct { URL string Base64SHA256 string } type AssetCollection struct { Scripts map[string]Asset Stylesheets map[string]Asset } func hashFile(filename string) ([]byte, error) { file, err := Files.Open(filename) if err != nil { return nil, errors.WithMessagef(err, "could not open file %s", filename) } sum := sha256.New() defer file.Close() if _, err := io.Copy(sum, file); err != nil { return nil, errors.WithMessagef(err, "could not hash file %s", filename) } return sum.Sum(nil), nil } func newAsset(filename string, hash []byte) Asset { u, err := url.JoinPath("/", filename) if err != nil { panic(err) } return Asset{ URL: u, Base64SHA256: base64.StdEncoding.EncodeToString(hash), } } func hashScripts() error { scripts, err := fs.Glob(Files, "static/**.js") if err != nil { return errors.WithMessage(err, "could not glob files") } for _, filename := range scripts { hash, err := hashFile(filename) if err != nil { return err } Assets.Scripts[filename] = newAsset(filename, hash) } return nil } func hashStyles() error { styles, err := fs.Glob(Files, "static/**.css") if err != nil { return errors.WithMessage(err, "could not glob files") } for _, filename := range styles { hash, err := hashFile(filename) if err != nil { return err } Assets.Stylesheets[filename] = newAsset(filename, hash) } return nil } func Rehash() (err error) { err = hashScripts() if err != nil { return err } err = hashStyles() if err != nil { return err } return nil } func init() { err := Rehash() if err != nil { panic(err) } } |