// Package el provides shortcuts and helpers to common HTML elements. // See https://developer.mozilla.org/en-US/docs/Web/HTML/Element for a list of elements. package el import ( "fmt" "io" g "github.com/maragudk/gomponents" ) func A(href string, children ...g.Node) g.NodeFunc { return g.El("a", g.Attr("href", href), g.Group(children)) } // Document returns an special kind of Node that prefixes its child with the string "". func Document(child g.Node) g.NodeFunc { return func(w io.Writer) error { if _, err := w.Write([]byte("")); err != nil { return err } return child.Render(w) } } // Form returns an element with name "form", the given action and method attributes, and the given children. func Form(action, method string, children ...g.Node) g.NodeFunc { return g.El("form", g.Attr("action", action), g.Attr("method", method), g.Group(children)) } func Img(src, alt string, children ...g.Node) g.NodeFunc { return g.El("img", g.Attr("src", src), g.Attr("alt", alt), g.Group(children)) } // Input returns an element with name "input", the given type and name attributes, and the given children. // Note that "type" is a keyword in Go, so the parameter is called typ. func Input(typ, name string, children ...g.Node) g.NodeFunc { return g.El("input", g.Attr("type", typ), g.Attr("name", name), g.Group(children)) } // Label returns an element with name "label", the given for attribute, and the given children. // Note that "for" is a keyword in Go, so the parameter is called forr. func Label(forr string, children ...g.Node) g.NodeFunc { return g.El("label", g.Attr("for", forr), g.Group(children)) } // Option returns an element with name "option", the given text content and value attribute, and the given children. func Option(text, value string, children ...g.Node) g.NodeFunc { return g.El("option", g.Attr("value", value), g.Text(text), g.Group(children)) } // Progress returns an element with name "progress", the given value and max attributes, and the given children. func Progress(value, max float64, children ...g.Node) g.NodeFunc { return g.El("progress", g.Attr("value", fmt.Sprintf("%v", value)), g.Attr("max", fmt.Sprintf("%v", max)), g.Group(children)) } // Select returns an element with name "select", the given name attribute, and the given children. func Select(name string, children ...g.Node) g.NodeFunc { return g.El("select", g.Attr("name", name), g.Group(children)) } // Textarea returns an element with name "textarea", the given name attribute, and the given children. func Textarea(name string, children ...g.Node) g.NodeFunc { return g.El("textarea", g.Attr("name", name), g.Group(children)) }