From f387a7123040d9414350bf783bdeff17ac0572c7 Mon Sep 17 00:00:00 2001 From: Markus Wüstenberg Date: Thu, 22 Sep 2022 09:41:06 +0200 Subject: Add generic Map implementation (#108) Instead of waiting for a good time to switch the `Map` implementation, I've decided to just offer two implementations: one for Go versions before 1.18, and one for 1.18 and onwards. This is achieved using build tags in the source files. This is obviously a breaking change for consumers of this library that use Go 1.18 and onwards. See #88--- examples/tailwindcss/tailwindcss.go | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'examples/tailwindcss/tailwindcss.go') diff --git a/examples/tailwindcss/tailwindcss.go b/examples/tailwindcss/tailwindcss.go index 2af2d33..39a012e 100644 --- a/examples/tailwindcss/tailwindcss.go +++ b/examples/tailwindcss/tailwindcss.go @@ -1,3 +1,6 @@ +//go:build go1.18 +// +build go1.18 + package main import ( @@ -81,8 +84,8 @@ func Navbar(currentPath string, links []PageLink) g.Node { NavbarLink("/", "Home", currentPath == "/"), // We can Map custom slices to Nodes - g.Group(g.Map(len(links), func(i int) g.Node { - return NavbarLink(links[i].Path, links[i].Name, currentPath == links[i].Path) + g.Group(g.Map(links, func(pl PageLink) g.Node { + return NavbarLink(pl.Path, pl.Name, currentPath == pl.Path) })), ), ), -- cgit 1.4.1